+1 Loot To Forge has no recipe book. The 4-ore Katana rule, the 13-ore Greatsword rule, the one cross-sourced Phantom Violet combo, and an ore planner.
Loot To Forge Recipes: What The Forge Actually Proves
There is no recipe book in +1 Loot To Forge, and any page handing you one is selling you a guess. What the hub cauldron actually does is count your slots and average your ore: about 4 same-tier ores lock a Katana at 100%, about 13 lock a Greatsword at 100%, and 12 sits at 85% in the only capture that shows it. Exactly one named combo is cross-sourced, Gold plus Obsidian plus Sapphire plus Fire Crystal, reported as the Epic Phantom Violet Katana, and even that is a material lead rather than a guarantee. Every row below carries an evidence grade so you can tell a rule from a rumor before you spend the haul.
- Slot count decides the weapon class. 4 is a Katana, 13 is a Greatsword, and the number in between is a gamble you choose.
- Ore tier decides the multiplier, and the multiplier is an average, so one junk slot drags the whole pile down.
- No named sword is guaranteed. Item names in this game are patch-local, and a video title is not a recipe.
- The official store sells Power, Luck, skips and finished weapons. It sells no recipe, because there is no recipe to sell.
This Is +1 Loot To Forge, Not The Forge
Search results for this keyword are badly polluted. Most pages carrying a loot-to-forge title are about The Forge, a different Roblox game about mining rocks and breaking down gear traits, with its own ore list, wiki and recipe math. None of that applies here. This page covers +1 Loot To Forge only: place 118805555015549, universe 10684750879, by Good Bro Studio, listed as [Enhance]+1 Loot To Forge.
The Forge and +1 Loot To Forge share almost nothing but a word. If a guide tells you to break down rocks for traits, or lists Basalt and Aite as recipe inputs, close the tab. That game has no Power training, no dungeon stages, and no cauldron.
Official source: [Enhance]+1 Loot To Forge on Roblox — place 118805555015549, created August 12, 2026, last updated September 29, 2026, 8-player servers.
The listing itself was showing 58,085 players and 35,160,663 visits when this page was written, read from the public Roblox game API for universe 10684750879, and the developer group is Good Bro Studio on Roblox. The developer publishes no patch notes, no ore table and no drop rates, which is exactly why this page grades its sources instead of pretending to a precision the game does not expose.
How The Forge Decides Your Result
Stand at the cauldron, pick Weapon or Armor in the lower-right corner, load ores into the slots, then read the preview panel on the left before you forge. It shows a weapon family and a percentage. The number under your slots is a separate readout, and that one tells you whether the pile is worth burning.
| What the preview shows | What it actually means | What to do |
|---|---|---|
| Katana: 100% | Class lock, not a named sword | Commit if the ores are the ones you farmed for |
| Greatsword: 100% | Class lock at 13 matching slots | Commit, this is the endgame route |
| Greatsword: 85% | 12 slots, roughly 1 in 5 rolls a Katana instead | Add one ore or accept the class gamble |
| A multiplier under the slots | Average quality of what you loaded | Pull the low-tier fillers out first |
| Armor tab preview | Helmet or chest roll, split shifts with slot count | Budget two crafts per piece you need |

Two extras catch people out. The weapon does not equip itself, so every forge ends with Backpack, Weapon tab, Equip. And the skill is rolled with the weapon from that class pool, so you cannot buy a specific one. Lists cover 21 skills graded D through SS, but two major outlets swap which class owns which list, so plan around rarity and grade rather than skill names.
The Recipe Table
| Materials and count | Output | Output chance | Evidence |
|---|---|---|---|
| 4 x same-tier ore | Katana of the averaged tier | 100% class lock | A — three sources agree on 4 |
| 12 x same-tier ore | Greatsword | 85% in the one capture | B — single capture, twice reported |
| 13 x same-tier ore | Greatsword of the averaged tier | 100% class lock | A — three sources agree on 13 |
| Gold + Obsidian + Sapphire + Fire Crystal, 1 each | Epic Phantom Violet Katana | Not a guarantee, quantity unverified | B — three text sources, no continuous capture |
| 13 x The Apex | Infinite Greatsword, reported as Infernal Overlord at 708M Power | 100% class lock, item name patch-local | B — creator footage plus a second index |
| 4 x The Apex | Infinite Katana, reported as Bone Carver at +600M Power | 100% class lock, item name patch-local | B — creator footage plus a second index |
| High-tier ore plus junk filler | Same class, diluted multiplier | Preview number drops | A — matches the average-rarity readout |
| Any ore on the Armor tab | Helmet or chest, Light or Heavy | RNG, slot count shifts the split | B — player report, no rate table exists |
Evidence grades, read them fast: A means two or more independent community sources agree, or a dated capture shows it in game. B means one dated source with no second confirmation. C means an unverified text claim, and those rows are not published here.
The one thing every grade agrees on: The Apex is the top ore, it starts dropping around stage 24, and it carries the highest multiplier in the game. That is why both Infinite weapons on record were forged from it.
Recipes We Refuse To Publish
A recipe page that lists every combo it has heard of is worse than useless, because half of them came from another recipe page. These are the ones that circulate and that this page deliberately leaves out.
| Claim you will find | Why it is not here |
|---|---|
| Draco-Ignis equals Sapphire + Fire Crystal + Nova Ore | One text source, no capture, and a stricter index cut it for exactly that |
| Celestial Hilt equals Fire Crystal + Nova Ore + Amethyst | Same problem, same single unnamed origin |
| Runebound is Heroic rarity | Heroic does not appear anywhere in the observed rarity ladder |
| Exact per-ore drop rates | No verified rate table exists in any source, so any percentage is invented |
| A fixed sell-price table per rarity | Prices are community readings that shift by account and zone |
The observed rarity ladder runs Common, Uncommon, Rare, Epic, Legendary, Mythic, Eternal, Secret, Ancient, Infinite. Infinite is the top, and it has only ever been seen on weapons. Treat any recipe sheet older than the Enhance update with suspicion, because the update that added Ember Stones also rebalanced the forge.
Ore Counts Are The Real Recipe
The class is a function of how many slots you fill, which is why the same ore can produce two very different outcomes on the same run.
| Slots filled | Result |
|---|---|
| 1 to 3 | Unstable, mixed preview, do not commit |
| 4 | Katana at 100% |
| 5 to 11 | Greatsword odds climb, no lock |
| 12 | Greatsword at 85% |
| 13 | Greatsword at 100% |
Backpack capacity decides whether a 13-slot craft is even possible in one run, and Max Ore Count is the upgrade that unlocks it. It is bought with Coins, there is no Robux product for it in the store, and community guides treat level 3 as the first major purchase. A 13-ore Greatsword from a bag that tops out at 8 is a plan that fails in the dungeon, not at the cauldron.
The Forge Planner: Turn Your Current Ore Into A Craft Order
Fill this in before you walk to the cauldron. It takes thirty seconds and it is the whole difference between a 13-slot craft and a wasted pile.
| Ore you hold | Count | Tier relative to your best |
|---|---|---|
| (write it in) |
Then apply four rules. Sort by tier, highest first, because the multiplier is an average and every low slot drags it. Reserve 4 of your best tier for armor first, since the 13-slot craft eats everything you have. Forge the Katana second, because 4 slots is the cheapest route to a Q skill on a fresh account. Fill the Greatsword last and only with equal-or-better ore, or accept the lower preview number on the left panel.
Worked example, a Stage 7 haul: Sapphire 7, Obsidian 6, Fire Crystal 3, Gold 4, Sunfire 11, Stone 30.
| Step | Target | Slots used | Left over | Gap |
|---|---|---|---|---|
| 1 | Armor, 4 slots | Obsidian 4 | Obsidian 2 | 0 |
| 2 | Katana, 4 slots | Gold 1, Obsidian 1, Sapphire 1, Fire Crystal 1 | Gold 3, Sapphire 6, Fire Crystal 2 | 0 |
| 3 | Greatsword, 13 slots | Sapphire 6, Fire Crystal 2, Gold 3, Sunfire 2 | Gold 0, Sunfire 9, Stone 30 | 0 at slot count, 2 slots below your best tier |
The gap column is the useful one. In step 3 you filled all 13 slots, so the class is locked, but two of them are Sunfire, so the multiplier readout will sit lower than a pure stack would. If that matters to you, the answer is another dungeon run before you forge, not a confirm.
After The Craft: Equip, Enhance, Empty The Bag
Equip from the Backpack or the new weapon does nothing on its own. Enchanting and the Ember Stone enhance system both spend Coins, so surplus ore turned into Coins is not wasted, and the rune and plus-level details live in the weapons guide. Two store facts are worth knowing here: a second skill is a real product at 149 Robux, and Recover Lost Ores costs 3 Robux. That second one is the tell. Rebirth keeps your forged weapons and armor, but the game sells an item for getting lost ore back, so unclaimed storage is a real failure mode and you should empty the pile before you reset. Nothing else in the store changes the math: Power, skips, tickets and pre-made weapons from Nether Bane at 9 Robux to the Astral Genesis set at 8,999, none of which has ever been shown coming out of the cauldron.
Official source: Roblox developer product list for universe 10684750879 — 84 products, the authoritative price source for everything above.
FAQ
Is there a full list of loot to forge recipes anywhere? No. No official book, no wiki dump, no datamined list anyone can point to. What exists is the class rule (4 is a Katana, 13 is a Greatsword) plus preview checks in game, and this page adds the one named combo that at least two sources report independently.
How many ores do I need for a greatsword? 13 matching or better. At 12 the preview reads 85% Greatsword, and community captures show 100% once the thirteenth slot is filled.
Why did the forge multiplier drop when I added more ore? Because the readout is an average of everything in the slots. A pile of The Apex with a Stone in it scores below thirteen The Apex, and the only fix is pulling the filler out or accepting the lower number.
Can I pick a helmet or a chestplate when I forge armor? No. The Armor tab rolls between the two, and the split shifts with how many ores you load, so budget two crafts per piece you actually need.
Do I lose my gear if I rebirth? Weapons and armor stay in your Backpack. Spend loose ore first, because the store sells an item literally called Recover Lost Ores, which tells you storage is not risk-free.
Is the Phantom Violet Katana recipe guaranteed? No. Gold plus Obsidian plus Sapphire plus Fire Crystal is the best-corroborated material lead in the game, reported by three separate write-ups, but no capture shows the full sequence, so treat it as a set to try rather than a set to expect.
Related Guides
- [Ores And Drop Routes — where each tier actually comes from, and which stages are worth farming.
- [Weapons And Skills — Katana versus Greatsword, and the 21 skills you can roll onto them.
- [Rebirth Routes — when to reset, and why you empty the forge first.
- [Races And Bonuses — the passive slots that change how fast you can farm the tiers above.
